by Grant Lee
A design philosophy that assumes new users have zero patience. Instead of showcasing multiple features, the product must deliver one clear, magical unit of value (the 'egg') within the first 30 seconds to earn the right to the user's next 30 seconds.
Core Principles
- 1.Adopt a cynical view of the user: Assume they are lazy, vain, and selfish.
- 2.Throw one egg, not five: If you throw one egg (feature/value), they catch it. If you throw five, they drop them all.
- 3.Earn the next 30 seconds: The goal of the first interaction isn't mastery, it's buying enough attention for the next step.
- +1 more...
"You throw a consumer one egg, they can probably catch it. You throw them four or five eggs, they're probably going to drop all of them."