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Ami Vora

Chief Product Officer

Faire

👥 Team & Culture (2)🎯 Product Strategy (1)

Methodologies(3)

A framework for presenting to executives by assuming they have limited cognitive capacity for new details ('brontosaurus brain') and can only hold three facts at a time. The goal is to move from information dumping to making a clear recommendation.

Core Principles

  • 1.Executives can only hold ~3 facts in their head at once.
  • 2.The PM owns the recommendation; the Manager owns the context.
  • 3.Do not dump data; catalog it, but present only the conclusion.
  • +1 more...

"Assume that executives have a little tiny dinosaur brain... we can really only hold three facts at the same time."

#dinosaur#brain#approach
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🎯 Product Strategy

Using evocative imagery and emotional metaphors to align a team on the 'feeling' of a product. This narrative acts as a decision-making heuristic for designers and engineers when specific requirements aren't defined.

Core Principles

  • 1.Define how the product should make the user feel.
  • 2.Identify a real-world scenario that evokes that feeling (e.g., 'Dolores Park').
  • 3.Use the metaphor to guide micro-decisions (iconography, copy, latency).
  • +1 more...

"If we all agree that the feeling of something should be, I'm sitting in Dolores Park with my friends on a sunny Saturday, then people will just naturally build something that feels more consistent."

#metaphor-driven#product#alignment
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👥 Team & Culture

A strategy to prevent all teams from chasing the exact same high-level metric (like toddler soccer players chasing one ball). It involves assigning distinct, non-overlapping goals that ladder up to the main outcome, ensuring the 'whole field' is covered.

Core Principles

  • 1.Don't assign the top-line metric (e.g., GMV) to everyone.
  • 2.Play the whole field: Assign distinct input metrics to different teams.
  • 3.Detangle incentives so teams don't trip over each other.
  • +1 more...

"I have three kids, I've watched a lot of toddlers play soccer... everyone's tripping on each other... nobody really gets contact on the ball."

#anti-toddler#soccer#setting
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